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Collaborative Immersive Analytics
Collaborative Immersive Analytics. C10 in this research paper https://hal.archives-ouvertes.fr/hal-03478776/document is my project
Collaborative Immersive Analytics Our Project is on IATK toolkit which can be found in https://github.com/MaximeCordeil/IATK. There are 2 parts in our project: part 1: we have to make sure the IATK toolkit works on Oculus quest 2. The 2nd part is to make sure that, multiple people can access the data in the scene and interact with the data from oculus. Requirements needed to complete this project: 1. IATK toolkit 2. VRTK toolkit 3. Unity 2020 version (or any other version if you can produce the desired output) 4. Photon PUN 2 for networking – Multiple users in the scene (https://assetstore.unity.com/packages/tools/network/pun-2-free-119922) 5. Oculus quest 2 devices with oculus link (this is the only device that should be used in this project) Part -1: We were able to connect the oculus to our scene but we were not able to interact with it because there was some problem with the VRTK toolkit and VR features in the Unity Scene. This is the screenshot we took in oculus quest, but without Interaction. Part -2: People should interact in the above scene to manipulate the data even from different locations. https://images.app.goo.gl/3UnyRiMM38n6rpt39 or Collaborative immersive analytics - XRDRN https://images.app.goo.gl/m3sMokeA3f9ZEFd87 This should be the output from the Oculus quest 2 or exactly like that. Our aim is to achieve one of the grand challenges (C 10) from the paper, the entire goal of the project us C10 itself [ https://hal.archives-ouvertes.fr/hal-03478776] Output: 1. | need the Video for part -1 where, our quest controller should interact and manipulate the data 2. | need the video for part -2 showing 2/3 people interacting in the scene via oculus and manipulate the data
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