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Game Engine Foundations Lab Nine In this lab, you are requested to develop a 2D representation of a tank that is moving in X-Y plane
Game Engine Foundations
Lab Nine
In this lab, you are requested to develop a 2D representation of a tank that is moving in X-Y plane. Use a square to represent the body and four smaller squares to represent the wheels.
To keep it simple, you do NOT need to use the code that we developed in class for 3D-Eorld-Traversal. Instead, use a simple 2D world and top view camera as illustrated below:
What you need to do is to move the tank on X-Y plane as its four wheels are spinning.
This lab guides you through creating the 3D tanks that you have been asked to render for your final project.
Place your camera along the Z-axis looking downward so that we can get a view to X-Y plane and see that tank as it is moving.
To submit:
Submit a screen capture of your game.
Submit the .cpp file that you develop. Please do NOT zip your file.
Expert Solution
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